No i have not forgotten you, just having issues emailing my photos through to my work email, i have played some games, but real life is getting in the way of robot and elephants playtime. I lost those games anyways, so no real loss!
Anyway this weekend im travelling back to the land of AUS to tackle a childhood friends stuff, and maybe get some games with some of his mates as well, i should at least get a game with a menoth or circle player (yay Variety), but i know that legion, cryx and Khador may also be present. Then on Monday i might get some games in in my home town of Geelong, the guys there are playing a journeyman league so i may play at their points level (15 points) or convince one of them to play up at 50. I know that they have alot of people just starting the game in the league, so i think it would be quite exciting for them to see a mammoth punch stuff till it's all dead!
I still love you!
WEEEEELLLLL, while I'm here i may as well do a tactica, but who to publish. Who. To. Publish...
XERXIS! (Yes, his names has an 'I', not an 'E', he is not Persian, he's Skornate (Skornish?))
Now here we have the hero of the Skorne, the full embodiment of what it is to be a Desert, vampire, Persian come Samurai, evil elf from the East! He is a beast, and can be extremely fun to play. Unfortunately i do not feel that he is the most competitive of 'Locks. He seems to be a one trick pony that is very easy to flank or beat.
Stats!
Spd- a Little Low - 5
Str- a Little High - 8
Mat- High Again - 8
Rat- Fuck Off
Def- a Little Low - 13
Arm- A Little High - 18
Cmd- Low for who he is - 9
Fury- Hideously low - 5
The Outstanding parts here are the low fury and Def, He will have problems staying on the board even with his high Arm, being hit on average by MAT 6? dayum, that aint good. Low speed means he won't be getting the drop on people (until you take his abilities into account) but his high Mat and offensive potential means he's taking chunks out of most things when he connects, and with Mat 8, he will.
Weapons- Pillars of Halaak - bits of masonary he tears out of Cygnaran castles before he assaults them...
P+S 14, with 2 attacks? yowza!
Rules-
Battle Plans - same as a Tyrant Commander+ standard minus Reveille. Very handy being able to hand out pathfinder or +2" when advancing, keep in mind he can do these on himself.
Martial Dicipline- Bread and butter right here, his bitches can move/draw line of sight through other bitches (warrior models). This also applies to him REMEMBER THAT. this means his brick will be leap frogging. Incindiarii move fire, Cetratii move up and shield wall/charge through the incindiarii. Sex is on fire! (Note this is only in CMD, not Control)
Overtake- Now i have never used this before on him, i haven't seen the need. But could be situationally ungodly!
Combo Smite (* Action)- Generally wouldn't be using this as you probably want to just shatter anything you put infront of him, his P+S is high enough. But if there is a wall/beast behind what ever you're slamming this could be awesome for the P+S 20 (23 with fury) boosted (double boosted with feat, or triple with feat+self boost) damage roll on his target, and if it's a warnoun, then laugh all the way to the bank as they're knocked down and you wail on them with your stolen masonary!
Spells- Defender's Ward- best defensive upkeep in the game, never don't use it. on Cetrati it is obscene! On anything else it is amazing, just use it dammit!
Fury- very nice offensive buff, i don't see why something shouldn't always have this upkept.
Inhospitable Ground - Generally i would say this is a trap!
However it can be useful if you are in a decent position, and you arn't fighting against much ranged/magic. 3 Fury is just so expensive for Xerxis.
Feat - All the mans get an additional die on melee damage rolls! and +2 ARM when in B2B with another FF model. Brilliant feat both offensive and defensive. Don't be afraid to use this feat early, the defensive boost can be just as effective as the offensive. I often find that Skorne offence especially with Xerxis on the table, is already high enough. That's not to say don't charge stuff with your weapon masters with fury. I mean Pow 14/15's with 5 dice is pretty good... yeah it's pretty good.
Thoughts- Xerxis is wanting to play a brick, he isn't the fastest of guys around, but can bump it up to a respectable range, his Def is low so he wants screens/shield guards. But what he does for our already stellar troops is just awesome. Defenders ward is sexy, his feat is sexy, fury is sexy and Martial Dicipline is amazeballs! He is just survivable to be able to do some work himself, as long as you think you can close up the cetrati ranks around him to help save his life.
Obvious Synergies- Cataphracts, Cataphracts, Cataphracts! Cetrati are amazing with him, but you probably don't want Vorkesh just so you can chuck up Def Ward. Arcuarii benefit huge from fury/feat, their drag can level a light jack on feat/fury turn! Incindiarii help him thin out the high Def chaff that people like to bog his Cetrati brick with, BURN THEM! BURN THEM ALL!
You would probably consider taking him in Tier for the discount cataphract, very decent if restrictive, no krea or brute which are handy with him. Tiberion can make him very formidable being an immovable shield guard, plus hitting like a brick shit house! Bronzebacks for obvious reason, the will wreck a gargossal with little effort on feat turn. Paingivers for obvious reasons. The tyrant Commander + Standard is quite handy as it allows the rest of the army to keep up with the press forwarded cetrati shield wall, also Reveille is very nice. Remember Reveille works on beasts too! Sentries are good defensive beast, but they lack the Mat which is required for Xerxis, his army can already break the hardest of armours, and whether a pretty big storm, but locker is very nice. Orin Midwinter is another commendable addition, null magic is very nice for a brick. Hey YOU! YEAH YOU! NOT TELEKINESIS! back off Vorkesh, I've got this!
Final Thoughts- Very high defensive capabilities, very high Offensive capabilities. However! Xerxis tends to play a pretty tights brick, so his scenario play is a bit wanting. Also due to the tightness of his brick he is very laiable to be flanked. On the plus side he verily laughs at Haley double Stormwall/Bart Galleon, shooting? HA! it's like shooting 10 foot steel with a slingshot! Be careful of eGaspy's million banes as they WILL out damage you, Vyros will absolutely destroy you with his "I see through everything, tra la la la la!" Xerxis is a very strong Warlock, but not as competitive as i would hope, but quite easily one of the funnest, giggle with glee as you basic troops topple the biggest of enemies!
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The tyrant Commander + Standard is quite handy as it allows the rest of the army to keep up with the press forwarded cetrati shield wall, also Reveille is very nice.
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it allows the rest of the army to keep up with the press forwarded cetrati shield wall, also Reveille is very nice.